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    Alea Jacta Est - game update v.1.03a A-Z | # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
    October 30, 2013 249 views, 86 downloads, 1 comments
    GAME PATCH | Alea Jacta Est - game update v.1.03a (patch) ...
    Alea Jacta Est is a strategy developed by the AGEOD team to recreate civil wars in the Roman Empire. The game takes place in turn-based system and focuses on the military aspect. The gameplay is characterized by a high level of historical realism.

    File Size: 54.2 mb:

       DOWNLOAD



    Gameplay-facilitating patch for Alea Jacta Est - game update v.1.03a. This trainer may not necessarily work with your copy of the game.

    In order to unpack this file after download, please enter the following password: trainer if ask.

    For unpacking files we recommend using a free software - 7-Zip.

    ----------------------------------------------------------------------------------------------

    v. 1.03a

    Changelog:

    1.03a

    ************

    Parthian wars expansion

    - Fix to effects of allocating Judea to Cleopatra mutichoice option

    - Fix to cost and texts of the alliance with Lysanias Parthian option

    ___________

    1.03

    ************

    NEW EXE

    - Reduce tendency of "wild" cavalry raids

    - AI cavalry forces less prone to stay in a siege

    - Fix to a bug in development level in regions

    - Added functionality, SHIFT now shows the region links of the region below the (if no Stack is selected).

    - Additional stacks in same region now get the name of their leader in the region tooltip (the 'Also there' lines)

    - Movement path is now color coded

    and a lot more small fixes

    UI

    - New faction icons in Unit recruitment mode (thanks, Picaron !)

    - Small tweak to assets icons in main screen (EP now are represented by the bolt)

    SCENARIOS AND DB FIXES

    All scenarios

    - Removed cavalry element from "post-Marius" legions

    - Changed VP values of Roman cohorts (from 10 to 3) and legatus (from 10 to 20)

    - Light Infantry, Skirmisher and Raider models hide value lowered to 2

    - Changed Cav detect value to 4 for most models (5 for the expert scout nations)

    Marius vs Sulla scenario:

    - Fixes to Lucullus Odyssey events: Cyprus and Aegyptus exercitus are no longer unlocked if respective fleets ally with Optimates; correction to percentage of chance of missions in Cyrene (50) and Egypt (10)

    The Roman Civil War (Caesar vs Pompey) scenario:

    - Lagid armies will be unlocked if Caesar invades Egypt (will prevent later historical chain of options related to Pompey fleeing to Egypt)

    - Pompey dilemna message broadcasted

    - Fix to consequences of Pompey strategic choice if not chosen by the player

    - Small fix to consequences of the "Pompey goes West" choice: loyatly will now be increased by 25 in Hispania and by 10 in Africa

    - Fix to double Galatian leader (Kastor)

    Septimius Severus scenario

    - Small fix to Severus choice consequences if not chosen by the player

    Parthian Wars expansion:

    - Data (events, options, etc) for all scenarios

    NB:

    Due to database changes patch 1.03 will not be, in principle, guaranteed compatible with saved games

    Also, some changes will not be applied yet to the "old" DLC scenarios (Spartacus and Cantabrian Wars), like the removal of cavalry from legions

    ----------------------------------------------------------------------------------------------
    -------------------------------------------------------------------------------------------------

    All files and updates for this game: DL:
    Alea Jacta Est - game update v.1.0.1 (Nov 20, 2012)
    87
    Alea Jacta Est - game update v.1.02 (Jan 24, 2013)
    86
    Alea Jacta Est - game update v.1.02a (Mar 11, 2013)
    75
    Alea Jacta Est - game update v.1.03a (Oct 30, 2013)
    86
    Alea Jacta Est - game update v.1.03c (Jan 7, 2014)
    86
    Alea Jacta Est - game update v.1.04 rc (Nov 21, 2014)
    47
    Alea Jacta Est - game update v.1.05 (Nov 27, 2015)
    20

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